AI game dialogue

Voice thousands of lines and characters without booking a cast.

  • 1,500+ voices for a varied cast
  • Emotion control across 13 styles
  • Voice cloning for signature characters
  • From $6 per 1M characters

definition

AI game dialogue voices characters and NPCs from a dialogue script. Games have thousands of lines and dozens of characters; text-to-speech provides the voices without a casting session, and can even generate lines at runtime for dynamic, player-driven scenes.

a-varied-cast

A believable game world needs distinct voices. Draw from 1,500+ voices to build a cast, and assign one voice ID per character so a recurring NPC sounds the same across every scene and every thousand-line update.

performance-and-emotion

Lines need delivery, not just words. Emotion control across 13 styles makes a threat sound menacing and a companion sound warm. For a signature hero or villain, clone a voice and use it consistently.

dynamic-dialogue

Synthesize at runtime for procedural or player-driven dialogue, so a character speaks text that did not exist at ship time. Low-latency streaming keeps generated speech responsive during play.

pricing-note

Per character, from $6 per 1M on Scale. See the pricing page.

FAQ

Frequently asked questions

Can I voice game characters with AI?
Yes. Text-to-speech voices NPCs and characters from a dialogue script. With 1,500+ voices you build a varied cast, emotion control across 13 styles gives lines the right delivery, and cloning creates signature voices for recurring characters, all without a casting session.
Can I generate dialogue dynamically?
Yes. Synthesize lines at runtime for procedural or player-driven dialogue, so a character can speak text that did not exist at ship time. Low-latency streaming keeps generated speech responsive in-game.
How does it handle a large cast?
Assign a distinct voice ID per character to keep a large cast consistent across thousands of lines. Changing or adding dialogue is a re-synthesis, not a re-record with the original actor.

Start building

Voice thousands of lines and characters without booking a cast.