voice cloning for games
Give a signature character one cloned voice across every line and update.
- Clone a character or actor voice from a short sample
- Consistent across scenes and updates
- Synthesize new lines by voice ID
- Consent required
definition
Voice cloning for game characters gives a signature character one consistent voice, generated on demand. With consent, you clone a character or actor’s voice from a short sample on the Speechify Build API and synthesize new lines by its voice ID, so the character sounds the same everywhere.
consistency-across-updates
Games ship content after launch, and new lines have to match old ones. A cloned character voice lets you synthesize additions by voice ID that sound identical to the original recordings, so a character stays coherent across the launch and every patch, without re-booking the actor for each line. See the game dialogue page.
signature-voices
For a flagship character, the voice is part of the identity. Cloning captures it once and reuses it, so the character keeps its distinctive sound across scenes, DLC, and sequels.
consent
A consent record with the actor’s full name and email is required to create the voice. A performer’s voice is cloned only with authorization. See the voice cloning API.
Frequently asked questions
Can I clone a character voice for a game?
How does it help with updates?
Is consent required to clone an actor?
Start building
Give a signature character one cloned voice across every line and update.