Voice cloning for games
Give a signature character one cloned voice across every line and update.
- Clone a character or actor voice from a short sample
- Consistent across scenes and updates
- Synthesize new lines by voice ID
- Consent required
Definition
Voice cloning for game characters gives a signature character one consistent voice, generated on demand. With consent, you clone a character or actor’s voice from a short sample on the Speechify Build API and synthesize new lines by its voice ID, so the character sounds the same everywhere.
Consistency across updates
Games ship content after launch, and new lines have to match old ones. A cloned character voice lets you synthesize additions by voice ID that sound identical to the original recordings, so a character stays coherent across the launch and every patch, without re-booking the actor for each line. See the game dialogue page.
Signature voices
For a flagship character, the voice is part of the identity. Cloning captures it once and reuses it, so the character keeps its distinctive sound across scenes, DLC, and sequels.
Consent
A consent record with the actor’s full name and email is required to create the voice. A performer’s voice is cloned only with authorization. See the voice cloning API.
Frequently asked questions
Can I clone a character voice for a game?
How does it help with updates?
Is consent required to clone an actor?
Start building
Give a signature character one cloned voice across every line and update.