voice cloning for games

Give a signature character one cloned voice across every line and update.

  • Clone a character or actor voice from a short sample
  • Consistent across scenes and updates
  • Synthesize new lines by voice ID
  • Consent required

definition

Voice cloning for game characters gives a signature character one consistent voice, generated on demand. With consent, you clone a character or actor’s voice from a short sample on the Speechify Build API and synthesize new lines by its voice ID, so the character sounds the same everywhere.

consistency-across-updates

Games ship content after launch, and new lines have to match old ones. A cloned character voice lets you synthesize additions by voice ID that sound identical to the original recordings, so a character stays coherent across the launch and every patch, without re-booking the actor for each line. See the game dialogue page.

signature-voices

For a flagship character, the voice is part of the identity. Cloning captures it once and reuses it, so the character keeps its distinctive sound across scenes, DLC, and sequels.

A consent record with the actor’s full name and email is required to create the voice. A performer’s voice is cloned only with authorization. See the voice cloning API.

FAQ

Frequently asked questions

Can I clone a character voice for a game?
Yes. With consent, clone a signature character or actor voice from a short sample using the Speechify Build API, then generate new lines in that voice by its voice ID. The character keeps one consistent voice across scenes and post-launch updates, without re-booking the original actor for every addition.
How does it help with updates?
New content and patches often need new lines. With a cloned character voice, you synthesize the new lines by voice ID and they match the existing ones, so a character sounds the same in launch content and in later updates.
Is consent required to clone an actor?
Yes. A consent record with the actor's full name and email is required to create the voice, so a performer's voice is cloned only with authorization.

Start building

Give a signature character one cloned voice across every line and update.