How to choose a low-latency TTS API for voice agents in 2026
In our own round on 9 October 2026, Simba 3.2 reached first audible audio in a median of 47 ms from US East, the lowest of the 13 streaming endpoints we timed. What to measure before you pick a TTS API for a voice agent, and what cuts the wait.

In our own round on 9 October 2026, timed over warm connections from a Google Cloud VM in US East, SpeechifyAI’s Simba 3.2 reached first audible audio in a median of 47 ms over its WebSocket input stream and 64 ms over its HTTP stream, the lowest of the 13 endpoints we timed there (our snapshot). Two independent boards time it from their own runners: Coval read a median of 109 ms over the 24 hours to 9 October 2026, and Voice Arena read 123 ms p50 for its “Simba 3.2 Real-time” row on its US English board on 16 October 2026 (Coval snapshot, Voice Arena snapshot). For a voice agent, choose on time to first audio measured from where your users are: it counts to the first sample a caller can hear, and time to first byte does not.
| Endpoint | OK | First audible p50 | First audible p90 | First byte p50 | First byte p90 | Leading silence p50 |
|---|---|---|---|---|---|---|
| SpeechifyAI Simba 3.2, WebSocket input stream | 60/60 | 47 ms | 58 ms | 37 ms | 48 ms | 10 ms |
| SpeechifyAI Simba 3.2, HTTP stream | 60/60 | 64 ms | 77 ms | 56 ms | 67 ms | 10 ms |
| Deepgram Aura-2, HTTP, back-to-back | 60/60 | 86 ms | 368 ms | 59 ms | 66 ms | 20 ms |
| Deepgram Aura-2, WebSocket | 60/60 | 164 ms | 472 ms | 128 ms | 137 ms | 40 ms |
| ElevenLabs Flash v2.5, HTTP stream | 60/60 | 167 ms | 202 ms | 147 ms | 156 ms | 20 ms |
| ElevenLabs Flash v2.5, WebSocket input stream, auto_mode | 60/60 | 180 ms | 210 ms | 139 ms | 149 ms | 40 ms |
| Cartesia Sonic 3.6, WebSocket | 60/60 | 248 ms | 261 ms | 110 ms | 115 ms | 140 ms |
| Cartesia Sonic 3.6, HTTP bytes | 60/60 | 260 ms | 401 ms | 126 ms | 257 ms | 140 ms |
| ElevenLabs Flash v2.5, WebSocket input stream | 60/60 | 294 ms | 326 ms | 210 ms | 226 ms | 80 ms |
| OpenAI gpt-4o-mini-tts, HTTP stream | 60/60 | 500 ms | 1027 ms | 464 ms | 814 ms | 10 ms |
| OpenAI tts-1, HTTP stream | 60/60 | 940 ms | 1583 ms | 920 ms | 1554 ms | 20 ms |
| Google Gemini 3.8 Flash-Lite TTS, HTTP, server-sent events | 60/60 | 1258 ms | 1408 ms | 985 ms | 1130 ms | 265 ms |
| Google Gemini 3.8 Flash TTS, HTTP, server-sent events | 60/60 | 1518 ms | 1705 ms | 1256 ms | 1453 ms | 245 ms |
What to measure
Time to first audio, not time to first byte
Time to first byte stops the clock when the first audio data arrives, whether or not it can be heard. Time to first audio stops it at the first sample a listener can hear, so it adds any silence at the start of the stream, which varies by provider, voice and text. Coval’s methodology counts that silence explicitly:
TTFA = (first audio chunk arrival - synthesis start) + leading silence inside the stream before the first audible sample
Coval, benchmark methodology
It finds the silence with an RMS threshold over 10 ms frames of the decoded audio, so a stream that sends its first byte early but opens with silence gets no credit for it (methodology).
One streaming request, in order
- Network to the provider. Your request crosses to wherever the API is served.
- Synthesis to the first audio bytes. The provider starts the model and streams its first chunk.
- Network back to you. The first chunk crosses back. The first byte arrives here.
- Leading silence. The stream may open with samples no one can hear.
- Speech. The first audible sample. The caller hears the agent from here.
A schematic: the widths show the order of the parts, not how long each takes. Region, provider, voice and text change every part.
Where you measure from
Every request pays at least one network round trip to wherever the provider serves it.
As of September 2026, every request to the SpeechifyAI API is served from US East, and in our measurements that month the round trip was about 35 ms from the central US and about 100 ms from central Europe (latency guide).
Coval’s workers run in us-east-1 (harness README) and Voice Arena’s runner in Google Cloud’s us-central1, so a caller farther away should add their own round trip to either board’s reading.
Warm and cold connections
A new connection pays for DNS, TCP and TLS before the request is even sent. Create one HTTP client at startup and reuse it for every request; HTTP/2 lets concurrent streams share one connection. If you benchmark cold requests, compare cold with cold.
Percentiles, variance and concurrency
Send at least 20 requests with varied text, discard the first one or two, and report p50 and p90, not the average or the best run.
Then repeat at the concurrency you expect.
On the SpeechifyAI API, a request beyond your plan’s concurrency limit returns 429 rather than a slower response, so a load test shows the limit as errors, not as latency.
What each provider’s plans allow at once is in our comparison of TTS API concurrency and rate limits.
What two independent benchmarks read
Coval runs its open-source harness against every provider on its board every 30 minutes. Over the 24 hours to 9 October 2026 11:00 UTC, it read Simba 3.2 at a median of 109 ms to first audio and Simba 3.0 at 98 ms (Coval snapshot). What we changed in serving in September to get there, with the same model, is in Simba 3.2’s time to first audio on Coval.
On its US English board on 16 October 2026, Voice Arena read 123 ms p50 for its “Simba 3.2 Real-time” row, which times our streaming path (Voice Arena snapshot).
Each board’s figure includes the network from its own runner and any leading silence, with its own client, texts and voices, so read both, then measure from where your users are.
What we measured ourselves, 9 October 2026
On 9 October 2026 we timed 13 streaming endpoints from six providers with one open script, from a Google Cloud VM in US East and one in Zurich at the same time (summary, every request, a follow-up check, the script). Every endpoint read the same 12 sentences from the same client, timed both to the first byte and to the first audible sample, the one a caller hears. The table for US East over warm connections opens this guide.
Over cold connections from US East, each request opening a new connection inside the clock, Simba 3.2 reached first audible audio in a median of 74 ms over its WebSocket input stream and 75 ms over its HTTP stream, again the lowest of the 13 endpoints (summary). No endpoint opened with less leading silence than Simba 3.2’s median of 10 ms, from either place, warm or cold (summary).
From Zurich over warm connections, Simba 3.2 reached first audible audio in a median of 145 ms over its WebSocket input stream and 153 ms over its HTTP stream (summary).
Our API is served from US East only, and from Zurich our server’s own share of the HTTP stream’s first byte was a median of 39 ms of the 143 ms, by its Server-Timing header; the rest was the network between Zurich and US East.
How we measured
The method, with every request behind it, is in the summary and the raw rows:
- Same client, same sentences. Every endpoint read the same 12 sentences of 76 to 102 characters, the kind a support agent says, as 24 kHz 16-bit mono PCM, from one Python client: httpx over HTTP/1.1 without compression, and websockets. Each pass took the endpoints in a fresh shuffled order, so every provider shared each minute. Simba 3.2 spoke as
geffen_32, and every other model in one fixed voice. - First audible audio. The first 10 ms window whose RMS level passes -45 dBFS, at the later of the first chunk’s arrival plus the silence before that window and the arrival of the chunk carrying it. For both of our endpoints that window came in the first chunk of every request. Counting the first chunk plus the silence before -35 dBFS or -55 dBFS instead, our WebSocket input stream still came first from US East.
- Warm and cold. Each endpoint got 2 discarded warm-up requests, then 60 warm requests over one kept-open connection, then 12 cold requests that each opened a new connection inside the clock, 6 in the second window.
- Equal footing. Deepgram’s HTTP API closes a connection left idle for under 20 seconds, so its HTTP requests ran back-to-back, which favours it. ElevenLabs documents
auto_modefor text sent as whole sentences, so a second window timed its socket that way beside our two endpoints. Our WebSocket stops taking text after 5 minutes, so the script opened a new session, outside the clock, once a session was 4 minutes old.
What cuts the wait in a voice agent
Between the caller finishing a sentence and hearing the reply sit end-of-turn detection, the final transcript, the LLM’s first tokens, the text-to-speech first audio and the telephony or playback buffer. Time each stage for the whole turn, then work on the largest: Cekura’s voice AI latency guide splits each turn into those stages from recorded call audio and tracks p50 and p95 across simulated and production calls.
For the text-to-speech stage:
- Stream, do not batch.
POST /v1/audio/streamsends audio as it is generated, whilePOST /v1/audio/speechresponds once the whole clip exists, so its first audio waits for its last (streaming guide). - Start on the first sentence. Send each complete sentence of the LLM’s reply as soon as it exists and play the streams in order, splitting only at sentence ends. LiveKit’s Speechify TTS plugin for Python does this for you, and our WebSocket input stream takes the reply as it is written, as WebSocket TTS streaming for voice agents shows.
- Keep the connection warm. One client for every request, opened at startup, so no caller pays for a handshake.
- Run near the API. Our API is served from US East, so an agent running there skips most of the round trip.
- Ask for PCM.
audio/pcmat 24 kHz is the model’s native output and needs no encoding or decoding step. - Play the first chunk. A player that fills a buffer before it starts adds that buffer to what the caller hears.
The latency guide covers each of these in more depth, and our own first byte, a different measurement from the ones above: 56 ms at the median and 102 ms at the 90th percentile on our production US East streaming path on 15 September 2026, from admitting the request to writing the first audio byte.
Trade-offs beyond the first audio
- Languages.
simba-3.2is English only. Since 21 October 2026,simba-3.5speaks 48 languages under one model id, English included, and every catalog voice speaks all of them (language support). The oldersimba-3.0covers English, German, Spanish, French, Italian and Brazilian Portuguese, and Coval read it at 98 ms over the same 24 hours to 9 October 2026 (Coval snapshot). - Pacing control. In the same streaming request, Simba 3.2 applies SSML
<break>pauses and<prosody rate>speaking rate (SSML). - Cost at volume. Simba 3.2 costs $10 per million characters on Starter, $8 on Pro and $6 on Scale. What 1M, 10M and 100M characters a month cost across 13 APIs is in our TTS API pricing comparison.
Measure it yourself
The loop below streams 20 requests over one reused connection and reports the time to first byte and the time to first audio. It finds the first audible sample the way Coval’s detector does, as the first 10 ms window whose RMS level passes 1% of full scale, and plays the chunks in order, waiting whenever the next one is late, so a stream that stalls before the sample reads as late as a listener would hear it. It is plain HTTP, so the same loop works against any provider’s streaming endpoint once you change the URL, headers and body.
# pip install requests
import array
import math
import os
import statistics
import time
import requests
URL = "https://api.speechify.ai/v1/audio/stream"
RATE = 24_000 # audio/pcm: signed 16-bit little-endian mono at 24 kHz
session = requests.Session() # one connection, reused
session.headers["Authorization"] = f"Bearer {os.environ['SPEECHIFY_API_KEY']}"
def first_audible_sample(pcm: bytes) -> int | None:
samples = array.array("h", pcm[: len(pcm) // 2 * 2]) # native byte order: little-endian on x86 and ARM
window = RATE // 100 # 10 ms
for start in range(0, len(samples), window):
frame = samples[start : start + window]
if math.sqrt(sum(s * s for s in frame) / len(frame)) > 0.01 * 32768:
return start
return None
def heard_at(arrivals: list[tuple[float, int]], byte: int) -> float:
# Playback starts on the first chunk and waits whenever the next chunk is late.
played, begin = arrivals[0][0], 0
for arrived, end in arrivals:
played = max(played, arrived)
if end > byte:
return played + (byte - begin) * 1000 / (2 * RATE)
played += (end - begin) * 1000 / (2 * RATE)
begin = end
raise ValueError("byte is past the end of the audio")
def measure(text: str) -> tuple[float, float]:
start, arrivals, audio = time.perf_counter(), [], bytearray()
body = {"input": text, "voice_id": "geffen_32", "model": "simba-3.2"}
with session.post(URL, json=body, headers={"Accept": "audio/pcm"}, stream=True, timeout=30) as r:
r.raise_for_status()
for chunk in r.iter_content(chunk_size=None):
audio += chunk
arrivals.append(((time.perf_counter() - start) * 1000, len(audio)))
first_byte = arrivals[0][0]
sample = first_audible_sample(bytes(audio))
if sample is None:
return first_byte, float("nan")
return first_byte, heard_at(arrivals, sample * 2)
for n in range(2):
measure(f"Opening the connection, request {n}.") # not counted
results = [measure(f"Your order {1000 + n} shipped this morning and arrives on Thursday.") for n in range(20)]
for label, values in (("first byte", [r[0] for r in results]), ("first audio", [r[1] for r in results])):
deciles = statistics.quantiles(values, n=10)
print(f"{label}: p50 {deciles[4]:.0f} ms, p90 {deciles[8]:.0f} ms")
Run it from where your agent will run, at the hour your traffic peaks.
The Server-Timing header on each response reports our share of the wait, and the latency guide shows how to read it.
Rerun our round
The script behind our 9 October round is the long form of this loop, in one file: bench.py. It times every endpoint in our round, warm and cold, in a shuffled round-robin, finds the first audible sample at -45 dBFS rather than 1% of full scale, and writes every request to a CSV in the shape of our raw rows.
python3 -m venv .venv && . .venv/bin/activate
pip install httpx==0.28.1 websockets==17.1 numpy==2.5.3
export SPEECHIFY_API_KEY=... # plus any of CARTESIA_, DEEPGRAM_, ELEVENLABS_, OPENAI_ and GEMINI_API_KEY
python bench.py net # each provider's address, TCP and TLS time from this machine
python bench.py run --vantage my-laptop --out results.csv
python bench.py summarize results.csv
An endpoint whose key is not set is skipped, and the file’s opening comment lists the commands for our two windows. Run it on a machine in each place your callers are, at the same time, as we did.
Create a free API key and run the loop against your own text.
Common questions
Which TTS API has the lowest time to first audio?
What is a good time to first audio for a voice agent?
What is the difference between time to first byte and time to first audio?
How do I measure a TTS API's time to first audio?
Does the SpeechifyAI TTS API stream audio for voice agents?
Which Simba model should I use for a low-latency voice agent?
How do I measure the latency of a whole voice agent turn, not just the TTS?
This post is narrated by Harper on Simba 3.5 through our text to speech API. How the player works: add read-aloud to your docs and turn speech marks into captions.
Related reading
Benchmarks & pricingSep 24, 2026
379 ms106 msto first audio on Coval
Benchmarks & pricingSep 24, 2026
Simba 3.2 time to first audio on Coval: 379 ms to 106 ms, same model
Build guidesUpdated Oct 12, 2026
49 msfrom a finished sentence to first sound
Build guidesUpdated Oct 12, 2026
WebSocket TTS streaming for voice agents: LLM tokens in, speech out, measured in October 2026
Build guidesUpdated Oct 12, 2026
One line in your AgentSession.
Build guidesUpdated Oct 12, 2026
Build a LiveKit voice agent with Speechify TTS
Benchmarks & pricingUpdated Oct 27, 2026
15concurrent requests on the Starter plan
Benchmarks & pricingUpdated Oct 27, 2026
TTS API concurrency and rate limits, October 2026: which plans run 20 concurrent streams